Entry by Kan’na I’ra
After leaving the relative safety of the Ir Dessi Protectorate, we rode from town to town, sleeping indoors each night. Strange sounds, like scratching claws, were heard outside the windows of houses and inns where we stayed. The entire place gave most of us the creeps, though some of us thought Lazarus might want to build a summer home here. After about a week riding through the Grave Baronies, we heard screaming off in the woods.
Faewin knew that it was a girl’s scream, and we decided that we had enough time to try and make sure she was safe. Following two sets of tracks, we came to a Fey Circle, where the tracks split up. Here, we also caught sight of some very strange feline-like prints that followed each of the more humanoid tracks. The girl’s footprints were followed by one very large set of prints, and we figured that it would be a good idea to make sure she was safe first. When we got to the place in the river where the girl was surrounded by several very feral Shifter-like creatures, Kiri decided to use dwarven diplomacy methods learned from Hawkeye (may he rest in peace). When the large feral Shifter saw Kiri, it growled an order to the others, and they scattered into the woods.
The girl was incapable of coherent speech, so we just took her back to where Caldren had the horses tethered, and then went to check on her companion. There were more of the Shifter beasts at the mouth of a cave, and it was obvious that they were trying to flush something out of it. Once they backed off, we were able to coax a male Drow from inside. He was instantly anxious for the girl we had saved, who turned out to be his fiance.
We and the newly reunited couple took shelter on a nearby bluff, in the hut of a hermit. During our stay, Quentin noticed something rather off about our host. The man’s reflection in anything shiny resembled a long-dead corpse in an advanced state of decay. We were able to get a little information out of him, though not much, since he was obviously very old, and extremely crafty. It would appear that he is one of the original Revenants from the Cataclysm that created the Grave Baronies. The Hermit told us that for many years, the Triumvirate has been gathering an army by kidnapping anyone they could lay hands on and turning them undead. He seemed surprised and doubtful of our mission to enter Sahakii, the capitol city. “Only death awaits you there,” he told us.
Between the Hermit’s hut and the city, we had the necessity of fighting with the Shifter beasts. It was troublesome, but we managed. Before entering the city, we disguised ourselves as various forms of undead, from Revenants to ghosts and one Death Knight. The temple was easy enough to find. Just as the Hermit said, it was large and gaudy, and in the middle of everything. It is also quite possibly the place where we will all die.
We went inside, only to be met with complete darkness. Quentin gave us light for a moment, and immediately extinguished it. There were rows upon rows, rank on rank of skeleton warriors. A narrow strip of floor led further into the chamber, and Quentin led us through, past more skeletons, who only stood there, more of their fellows dangling from the ceiling in several layers. Larger remains of giants were also in this room, an army awaiting activation. Further along, we came to a courtyard, where there were skeletal wyverns perched high above. Five doors opened onto the courtyard, with signs above each, reading First Cohort, Second Cohort, Third Cohort, Fourth Cohort, and Temple Complex. The room we had just exited was the Hall of the Honor Guard.
Choosing the Temple Complex, we proceeded through more rooms filled with skeletal warriors, these being the remains of Gargoyles. Through hallways and down staircases we went, still passing dormant soldiers. All the while, the shard that I had so kindly helped Lazarus remove from his chest grew warmer in my hands. We found the corpse of the dead god floating beneath a glass ceiling below us, and continued downward, until we got to a side chamber that was filled with bones that were not assembled. A figure appeared ahead of us, and demanded that we give over the shard. We refused, of course, and asked who she could possibly be to ask such a thing.
Ves’teel’naxash, as she named herself, is the Second Pillar of the Triumvirate, the highest ruling body in the Grave Baronies. When we refused yet again to give up the shard, she simply vanished, calling us “foolish children”. The bones in the room began to shift, rising up in a manner most ominous. How long before they fully assemble themselves, we do not know. There seems only one choice. The door ahead leads to another flight of stairs, though where they might take us remains to be seen.